Personal Work

Experience

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Co-Founder and Technical Artist.

Project Management

Lighting and World Building.

November 2013 -> Today

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Technical Artist working in the Teaser for the Last Day on Earth Game

Lighting and VFX in UDK

February 2013 to June 2013

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Lead Technical Artist for an unannounced project for PS3 built in UDK

In charge of Lighting, Level Building and shaders development.

June 2012 to January 2013

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Developing 3D assets for Social Network games and Console Games

July 2010-January 2011.

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Internship in Research and Development of workflow in new engines for production of console games.

Development of usage manual of Vision engine, oriented for technical artist.

June 2011-August 2011