Co-Founder and Technical Artist.
Lighting and World Building.
November 2013 -> Today
Technical Artist working in the Teaser for the Last Day on Earth Game
Lighting and VFX in UDK
February 2013 to June 2013
Lead Technical Artist for an unannounced project for PS3 built in UDK
In charge of Lighting, Level Building and shaders development.
June 2012 to January 2013
Developing 3D assets for Social Network games and Console Games
July 2010-January 2011.
Internship in Research and Development of workflow in new engines for production of console games.
Development of usage manual of Vision engine, oriented for technical artist.
June 2011-August 2011