Experience
Co-Founder and Technical Artist.
Project Management
Lighting and World Building.
November 2013 -> Today
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Technical Artist working in the Teaser for the Last Day on Earth Game
Lighting and VFX in UDK
February 2013 to June 2013
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Lead Technical Artist for an unannounced project for PS3 built in UDK
In charge of Lighting, Level Building and shaders development.
June 2012 to January 2013
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Developing 3D assets for Social Network games and Console Games
July 2010-January 2011.
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Internship in Research and Development of workflow in new engines for production of console games.
Development of usage manual of Vision engine, oriented for technical artist.
June 2011-August 2011